Online Ping Tool
Send ICMP echo requests to any hostname or IP and see real-time response times line by line.
Frequently Asked Questions
ping command on our server and streams the output to your browser in real time. Results reflect latency between our server and the target host, not your local connection.Request timeout) is not a reliable indicator that a host is down.
icmp_seq) so out-of-order or dropped packets can be detected.
ping -f (flood) command can send thousands of packets per second. This is why many servers and firewalls block inbound ICMP — not because they're offline, but as a security measure. Performing a ping flood against servers you don't own is illegal in most jurisdictions. This tool sends only the number of packets you specify (4, 6, 8, or 10) — never a flood.
About This Online Ping Tool
This free Ping tool sends ICMP echo requests from our server to any hostname or IP address and streams the results to your browser line by line in real time. It supports both IPv4 and IPv6, lets you choose the packet count (4–10), and shows a packet loss and RTT summary when complete. Results reflect latency between our server and the target — not your local connection.
When to use this tool
- Check if a remote host is reachable from a data-centre perspective
- Measure baseline round-trip latency to a server or CDN edge node
- Diagnose packet loss on a specific network path
- Verify a host is responding before and after a configuration change
Standards & References
How It Works
Enter a Host
Type any domain name or IP address. Use Quick buttons for common targets like 8.8.8.8 or google.com.
Real-Time Streaming
Each ping reply appears immediately as it arrives — no waiting for all packets to finish. Lines stream via Server-Sent Events.
Stats Summary
When pinging completes, packet loss, RTT min/avg/max, and received count are extracted and shown in a summary bar.
Understanding Ping Results
| RTT Range | Quality | Typical Cause | Impact |
|---|---|---|---|
| < 20 ms | Excellent | Local network or nearby CDN | Imperceptible for any use case |
| 20 – 50 ms | Very Good | Same country / region | Ideal for gaming, video calls, VoIP |
| 50 – 100 ms | Good | Cross-country or nearby continent | Fine for browsing, slight lag in gaming |
| 100 – 200 ms | Acceptable | Intercontinental (e.g. US → EU) | Noticeable in real-time games, OK for video |
| 200 – 500 ms | Poor | Long-distance routing or congestion | Sluggish browsing, poor VoIP, laggy games |
| > 500 ms | Very Poor | Satellite link, severe congestion | Timeouts likely, most real-time apps unusable |
Common Ping Output Lines Explained
64 bytes from 8.8.8.8: icmp_seq=1 ttl=118 time=12.3 ms
A successful reply. icmp_seq is the packet number. ttl (Time To Live) indicates remaining hops — decrements by 1 at each router. time is the round-trip latency in milliseconds.
Request timeout for icmp_seq 2
No reply received within the timeout window (1 second here). Could mean the host is down, ICMP is blocked by a firewall, or the packet was lost in transit.
4 packets transmitted, 4 received, 0% packet loss
The summary line. 0% loss is perfect. Even 1–2% loss on a stable host suggests a network issue between this server and the target.
rtt min/avg/max/mdev = 10.1/12.3/15.8/1.9 ms
RTT statistics. mdev (mean deviation) measures jitter — how consistent the response times are. High mdev with acceptable avg indicates an unstable connection.
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